Arduino Tutorial - Das Sketchbook

How to use the Sketchbook

1. add sketch

In the Sketchbook your own programs (Sketches) are stored and you can access them again and again. Libraries are used to extend the Arduino IDE with additional functions. There are various libraries for different applications (e.g. servo control). Especially if a Sketch accesses several libraries, the Sketchbook is the ideal solution!

For many applications there are already ready-made Sketchbooks that you can use yourself. To import a Sketch, you have to store it in the location of the Sketchbook.

To do this, open File>Preferences and take the appropriate path under Sketchbook location. Under this path (in the example C:\Arduino) you put the sketch or sketch folder. Please note that you have to unzip zip-files before!

After you have placed the sketch in the folder, you should close the Arduino software and open it again. After that the sketch or the new sketch folder should be visible in the Sketchbook. In the example it is the sketchbook for the Grove Starter Kit!

2. add a library

You can also add a new library. The unzipped folder of the library must be copied to the Libraries folder in the Sketchbook. If this folder does not exist, you have to create it. Please make sure that the libraries are added in a subfolder in the Libraries folder! In this folder there must be a "*.h" file and a "*.cpp" file.

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